@startuml
sprite $help_outline [48x48/16] {
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00000000000000000037ACEEEECA73000000000000000000
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00000000000000000037ACEEEECA72000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
}


!define MATERIAL_HELP_OUTLINE(_alias) ENTITY(rectangle,black,help_outline,_alias,MATERIAL HELP_OUTLINE)
!define MATERIAL_HELP_OUTLINE(_alias, _label) ENTITY(rectangle,black,help_outline,_label, _alias,MATERIAL HELP_OUTLINE)
!define MATERIAL_HELP_OUTLINE(_alias, _label, _shape) ENTITY(_shape,black,help_outline,_label, _alias,MATERIAL HELP_OUTLINE)
!define MATERIAL_HELP_OUTLINE(_alias, _label, _shape, _color) ENTITY(_shape,_color,help_outline,_label, _alias,MATERIAL HELP_OUTLINE)
skinparam folderBackgroundColor<<MATERIAL HELP_OUTLINE>> White
@enduml